Games & Gamification
Game Development from concept to launch
From browser game to full-blown mobile game — we build interactive experiences that keep users coming back. With focus on game loop, performance and a flawless launch.
Project environment
Real-time insight into your project — anytime, anywhere.
Project overview
Daily summary of your project.
What we build
2D, 3D and browser games
We cover the full spectrum of game development — from a simple browser mini-game to an extensive multiplayer experience with its own backend.
- 01Browser games with WebGL/Three.js — no download required
- 02Mobile games for iOS & Android
- 03Gamification for e-learning platforms
- 04Serious games for businesses and training
Discovery
Everything mapped out — before the first sprint.
Intake meeting
Getting to know your organisation and requirements.
Game design & production
From GDD to playable prototype
Great games start with strong design. We combine creative game design with technical precision — and make sure you can play and adjust early in the process.
- 01Game Design Document (GDD) as foundation
- 02Rapid prototyping & playtesting sessions
- 03Art direction & 3D asset production
- 04Audio & sound design for an immersive experience
Design environment
Your product visible — before the first line of code.
Wireframes
Screen layouts and user flows.
Testing & launch
Bug-free and performant on every platform
Before launch we test everything thoroughly — on every device, every platform. After App Store submissions we remain available for patches and updates.
- 01Cross-platform compatibility tests
- 02Performance profiling for stable 60fps
- 03App Store & Google Play submissions
- 04Post-launch patch and update support
Quality assurance
Only live when every detail is right.
Test overview
Status of all test categories.
Browser game with 50K+ plays after launch
A media agency asked us to build a branded browser game that would go viral. Result: 50K+ plays in the first month, 4.7 star rating and delivered in 8 weeks.
50K+
plays
8 weeks
development
4.7★
rating
Games that actually get played
Engagement over technology
A technically perfect game that nobody plays is a failure. We focus on the core: a game loop that's addictive, progression that motivates and an experience worth sharing.
From browser to app store
We deliver on all platforms where your audience is — browser, iOS and Android. Not half-baked ports but native-quality experiences per platform.
Gamification increases engagement
Gamification is more than slapping a leaderboard on something. We design systems that align with your business goals and keep users sustainably engaged.
Your questions, honestly answered
We choose the engine based on your project. For 2D/3D cross-platform games we use Unity — the most mature engine with the largest ecosystem. For browser-first games we often build with Phaser (JavaScript) or PixiJS. We use Godot for open-source projects or when licensing costs are a factor. We always advise the engine that best fits your goals and budget.
Generally yes — a browser game requires no App Store approval, no platform-specific APIs and is faster to iterate. A simple browser mini-game starts around €8,000–€15,000. A full mobile game with backend starts around €25,000–€60,000. We always provide a fixed quote after the intake call.
Absolutely. Gamification integration is one of our most requested services. We start with an audit of your current platform and user behaviour, then design a gamification layer that fits your brand and goals, and build it modularly so you can extend it yourself.
A simple browser mini-game or gamification module is ready in 4–8 weeks. A 2D mobile game takes an average of 12–20 weeks. A fully developed 3D game or multiplayer title can take 6–12 months. We always work with a phased approach: first a prototype, then full production.
Yes. We build real-time multiplayer with WebSockets or dedicated game servers (Photon, Nakama, custom Node.js). We implement matchmaking, basic anti-cheat measures and server-side validation of game logic. Multiplayer adds complexity but is entirely feasible — let us assess your use case.
Yes, we do this regularly. We take over existing Unity or Phaser projects, add new levels or features and port games to an additional platform. We always start with a technical review of the existing codebase so we can give an honest estimate of the work involved.
Let's discuss your project
Schedule a free intro call. We discuss your needs and advise on the best approach.